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Fruiting Bodies Texture Tile 11
Printed on Fuji Pearl Metallic archival paper, with white border.
These texture tiles contributed to the virtual environment of Fruiting Bodies, a VR game created by artist Ruth Marsh. The game Fruiting Bodies is intended as both a tool for a future (and present) dystopia wherein touch is forbidden and, to serve as a wry strategy to help metabolize the grief of our current, unique, historical moment. Ruth Marsh is interested in exploring the ways this moment considers indoor, isolated bodies by going still further inside; at a time when public spaces are mainly accessible as virtual tours.
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